

"We don't see ourselves as a PC developer - we see ourselves as a game developer. "With some of our early experiments in putting a direct control scheme into the game via a 360-like analogue controller, I've been, 'Oh this feels even better, with direct control.'" "One of the reasons why we're exploring the idea of a console version of Diablo 3 because we feel that the controls and the style of the game lend itself to a console," Wilson told PC Gamer. Now you can carve another notch in the Incredibly Blatant Teasing scoreboard, as game director Jay Wilson says that internal tests have shown the game feels better when played with an Xbox 360-style analog pad.

At this point we'd be more surprised if the anticipated dungeon-crawler stays PC-exclusive. Blizzard hasn't exactly been what we'd call "subtle" with hints at Diablo III on consoles.
